Z Zombie bio-operator

This armored soldier appears to have been some sort of special forces agent. Its malfunctioning equipment sends out occasional series of sparks.

Monster ID: mon_zombie_bio_op

General Combat
HP: 120 Melee skill: 7
Species: ZOMBIE, HUMAN Dodge skill: 3
Size: Medium (62500 ml) Damage: 3d6+0
Material: flesh
Speed: 95

Protection

Triggers
Bash armor: 10 Death:
Cut armor: 18 Attacking: BIO_OP_TAKEDOWN: 20
When hit: ZAPBACK (75)

Other
Aggresiveness: 100 Morale: 100
Difficulty: 31 (Extremely dangerous.)
Flags: SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, ACIDPROOF, ELECTRIC, NO_BREATHE, REVIVES, FILTHY